
You’re undermanned and underfunded, as such your reach is very local to begin with. Unfortunately, an event occurred late in the century that drove the Phoenix project underground so what you take over is pretty much a phoenix by name and by nature. Founded in the early twentieth century it was a secret international organisation created to defend our planet from alien threats at a moment's notice. This was further compounded when a sea mist made landfall and started to infect the human population with the Pandoravirus creating the Pandoran race who set about taking over the planet.Īfter driving the human population to the brink of extinction you take over as the leader of the Phoenix Project. As the permafrost continues to melt into the Earth’s oceans it starts to mutate our sea creatures into all manner of horrific abominations.

It is named the Pandoravirus after the Greek myth about the first woman Pandora who, after opening a jar, unleashed all the evils of humanity. This time around the invading alien force is a virus that was released from our permafrost as a result of climate change on Earth. The premise of Phoenix Point will be all too familiar to XCOM veterans. Despite the extra time it’s clear, once you delve into Phoenix Point, that things are still a little rough around the edges. Crowdfunded using the Fig platform, it was originally set to be released in 2018 until it was pushed back to 2019. In early 2017, Gallop announced that he and his company Snapshot Games would be going back to his stomping grounds with Phoenix Point. Its formula has often been imitated and rebooted with Fireaxis currently holding the franchise rights with the relatively recent XCOM 2 representing a fantastic turn-based strategy game. Gain Shotgunand Melee Weapon proficiency with +20% damage.In 1994 Julian Gollop and Mythos Games, via publisher MicroProse, unleashed upon the world the original XCOM. Gain Assault Rifle proficiency with +20% Damage and accuracy.Īll attacks that damage a target also inflict 1 viral damage (per bullet)Īdditional +2 to Willpower and 10 Perception rangeģ0% bonus damage dealt and -20% accuracy. Gain Sniper Rifle proficiency with +25% damage and -4 Willpower. Gain PDW and Handgun proficiency with +20 damage dealt and +10 hearing range. Gain Heavy Weapon proficiency with +30% bonus damage and -10 Perception. Gain Mounted Weapon proficiency with +20% range and damage. These skills are randomly assigned to any level from 1 to 7 and units will still need to spend Skill Points to unlock them. Each unit have 3 Random Skills assigned from the pool. Random Skills in Phoenix Point are abilities that are shared among all units. Recover 2 Action Points for each enemy killed, until end of the turn Random Skills

Reloading and inventory actions do not cost an Action Points Lvl 6Įach allay recovers 1 Action Point.

Lvl 4Ĭhoose a secondary class to train in. Shoot back at an enemy when it attacks, provided the soldier is using a direct-fire projectile weapon whit proficiency, and the enemy is within half perception range. Move to a target position within half of the normal movement range.
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Proficiency whit Assault Rifles and shotguns. When an Assault unit levels up it will be able to unlock a new Basic Skill by spending Skill Points. There are 7 Assault Basic Skills, and they are restricted by level.
